Global Gaming Peripheral – Market Trajectory & Analytics – ResearchAndMarkets.com

DUBLIN–(BUSINESS WIRE)–The “Gaming Peripheral – Global Market Trajectory & Analytics” report has been added to ResearchAndMarkets.com’s offering.

Amid the COVID-19 crisis and the looming economic recession, the Gaming Peripheral market worldwide will grow by a projected US$2.1 Billion, during the analysis period, driven by a revised compounded annual growth rate (CAGR) of 8.5%. Gamepads, one of the segments analyzed and sized in this study, is forecast to grow at over 9.3% and reach a market size of US$944.3 Million by the end of the analysis period. An unusual period in history, the coronavirus pandemic has unleashed a series of unprecedented events affecting every industry. The Gamepads market will be reset to a new normal which going forward in a post COVID-19 era will be continuously redefined and redesigned. Staying on top of trends and accurate analysis is paramount now more than ever to manage uncertainty, change and continuously adapt to new and evolving market conditions.

As part of the new emerging geographic scenario, the United States is forecast to readjust to a 7.2% CAGR. Within Europe, the region worst hit by the pandemic, Germany will add over US$77.6 Million to the region’s size over the next 7 to 8 years. In addition, over US$68 Million worth of projected demand in the region will come from Rest of the European markets. In Japan, the Gamepads segment will reach a market size of US$22.6 Million by the close of the analysis period. Blamed for the pandemic, significant political and economic challenges confront China. Amid the growing push for decoupling and economic distancing, the changing relationship between China and the rest of the world will influence competition and opportunities in the Gaming Peripheral market. Against this backdrop and the changing geopolitical, business and consumer sentiments, the world’s second largest economy will grow at 12.2% over the next couple of years and add approximately US$454.5 Million in terms of addressable market opportunity. Continuous monitoring for emerging signs of a possible new world order post-COVID-19 crisis is a must for aspiring businesses and their astute leaders seeking to find success in the now changing Gaming Peripheral market landscape. All research viewpoints presented are based on validated engagements from influencers in the market, whose opinions supersede all other research methodologies.

Key Topics Covered:

I. INTRODUCTION, METHODOLOGY & REPORT SCOPE

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW

  • Global Competitor Market Shares
  • Gaming Peripheral Competitor Market Share Scenario Worldwide (in %): 2019 & 2025
  • Impact of COVID-19 and a Looming Global Recession

2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

4. GLOBAL MARKET PERSPECTIVE

III. MARKET ANALYSIS

GEOGRAPHIC MARKET ANALYSIS

UNITED STATES

  • Market Facts & Figures
  • US Gaming Peripheral Market Share (in %) by Company: 2019 & 2025
  • Market Analytics

CANADA

JAPAN

CHINA

EUROPE

  • Market Facts & Figures
  • European Gaming Peripheral Market: Competitor Market Share Scenario (in %) for 2019 & 2025
  • Market Analytics

FRANCE

GERMANY

ITALY

UNITED KINGDOM

SPAIN

RUSSIA

REST OF EUROPE

ASIA-PACIFIC

AUSTRALIA

INDIA

SOUTH KOREA

REST OF ASIA-PACIFIC

LATIN AMERICA

ARGENTINA

BRAZIL

MEXICO

REST OF LATIN AMERICA

MIDDLE EAST

IRAN

ISRAEL

SAUDI ARABIA

UNITED ARAB EMIRATES

REST OF MIDDLE EAST

AFRICA

IV. COMPETITION

  • Total Companies Profiled: 44

For more information about this report visit https://www.researchandmarkets.com/r/dhxvgp.

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